Search found 131 matches
- Sun Jan 10, 2021 1:10 pm
- Forum: Bug Reports
- Topic: MOPS Typography Error
- Replies: 6
- Views: 22610
Re: MOPS Typography Error
Is there any chance you can send me a sample file with a scrubbed CSV that's using similar formatting to what you were using initially? It sounds like a parsing error, but it's hard to know exactly what to repair without being able to reproduce the error exactly. Regarding the errors you're seeing, ...
- Sun Jan 10, 2021 12:24 pm
- Forum: Bug Reports
- Topic: MOPS Typography Error
- Replies: 6
- Views: 22610
Re: MOPS Typography Error
Hello! Sorry about the error reporting; this is a Houdini issue I've been trying to work through with SideFX for a while. It's pretty hard to properly show error reports on blackboxed nodes. Hopefully that can be fixed soon. Regarding the error you're seeing, I'm not able to reproduce it from here. ...
- Wed Jan 06, 2021 7:14 pm
- Forum: Using MOPs
- Topic: Move_Along_Spline1 Error
- Replies: 1
- Views: 13341
Re: Move_Along_Spline1 Error
I'm not sure exactly what error you're running into, but if it's a VEX error, you just need to download a more recent build of MOPs. The latest Stable build, v1.3, should have the problem fixed. If you're still having trouble, please show me the exact error you're seeing.
Thanks!
Thanks!
- Sat Jan 02, 2021 6:44 pm
- Forum: Installation Help
- Topic: error when trying to activate MOPs +
- Replies: 7
- Views: 24317
Re: error when trying to activate MOPs +
I think I know what the issue was... assuming you're using MOPs+ Indie, the bug has been fixed. If you re-download version 2021-01-02, it should activate. Please let me know if you're still having any trouble.
- Sat Jan 02, 2021 4:23 pm
- Forum: Installation Help
- Topic: error when trying to activate MOPs +
- Replies: 7
- Views: 24317
Re: error when trying to activate MOPs +
Hmm, okay. It sounds like there's possibly something else going wrong with the installation process.
If you dive inside a SOP network and hit the Tab menu, do you see MOPs Plus nodes in there? They will throw license errors if you cook them, but you should still be able to see them.
If you dive inside a SOP network and hit the Tab menu, do you see MOPs Plus nodes in there? They will throw license errors if you cook them, but you should still be able to see them.
- Sat Jan 02, 2021 1:35 pm
- Forum: Installation Help
- Topic: error when trying to activate MOPs +
- Replies: 7
- Views: 24317
Re: error when trying to activate MOPs +
Hello! You're in luck... I just uploaded a new build of MOPs+ that fixes this bug (2021-01-02). You can get it from the Downloads page. If for whatever reason you can't download it right now, the temporary fix is to jump inside a Geometry (SOP) network before clicking the Activate button. Please let...
- Fri Jan 01, 2021 7:41 pm
- Forum: Installation Help
- Topic: MOPs Plus Indie Activation Problem
- Replies: 1
- Views: 13705
Re: MOPs Plus Indie Activation Problem
Hi Jan,
Happy to help... let's figure this out.
Can you please tell me what operating system you're using, first? And what email you purchased MOPs+ with?
If you want to get this patched quickly, you can talk to me on Discord: https://discord.gg/TSb3unn6uf
Happy to help... let's figure this out.
Can you please tell me what operating system you're using, first? And what email you purchased MOPs+ with?
If you want to get this patched quickly, you can talk to me on Discord: https://discord.gg/TSb3unn6uf
- Wed Dec 30, 2020 10:24 am
- Forum: Installation Help
- Topic: Installing MOPs Plus
- Replies: 1
- Views: 13984
Re: Installing MOPs Plus
Hey there,
This is likely a known Houdini bug that causes packages to interfere with each other. You'll need to update to build 18.5.415 or later, or roll back to 18.5.351.
This is likely a known Houdini bug that causes packages to interfere with each other. You'll need to update to build 18.5.415 or later, or roll back to 18.5.351.
- Wed Dec 16, 2020 8:27 am
- Forum: Using MOPs
- Topic: Randomize in steps
- Replies: 2
- Views: 14289
Re: Randomize in steps
Yes! There should be a step parameter on MOPs Randomize that does exactly this. If you don't see it, you might need to update to a newer Experimental build... you can do this quickly with the Updater shelf tool.
- Fri Nov 20, 2020 2:47 pm
- Forum: Bug Reports
- Topic: Bug in MOPs Aim
- Replies: 1
- Views: 13415
Re: Bug in MOPs Aim
你好! I've patched this in the latest Experimental build. You can use the MOPs Updater shelf tool to automatically update, or download the new build here: https://github.com/toadstorm/MOPS/releases/tag/v1.2.7e The new build contains MOPs Aim 1.1. There is a new parameter called "Match By Attribute" wh...