Search found 134 matches
- Wed Jun 08, 2022 7:21 am
- Forum: Using MOPs
- Topic: Can I load a scene with MOPS nodes into a Houdini without MOPS installed?
- Replies: 4
- Views: 16139
Re: Can I load a scene with MOPS nodes into a Houdini without MOPS installed?
Yeah, embedded nodes can be unlocked and edited like any other HDAs. It's generally not something you want to lean on too hard, only because then your definitions might not be the same from scene to scene and this could be a pain to deal with later on. This doesn't apply to MOPs Plus nodes btw... th...
- Wed Jun 08, 2022 7:03 am
- Forum: Using MOPs
- Topic: Can I load a scene with MOPS nodes into a Houdini without MOPS installed?
- Replies: 4
- Views: 16139
Re: Can I load a scene with MOPS nodes into a Houdini without MOPS installed?
You would need to embed the MOPs node definitions into your hip files if you wanted to submit them to a farm that doesn't have MOPs.
https://www.sidefx.com/docs/houdini/ass ... html#embed
https://www.sidefx.com/docs/houdini/ass ... html#embed
- Mon Mar 07, 2022 11:20 am
- Forum: Using MOPs
- Topic: Issue using two spring modifiers
- Replies: 6
- Views: 20210
Re: Issue using two spring modifiers
Happy to help! If you have any other comments or suggestions about MOPs, feel free to reach out to me here, by email, or on the MOPs Discord.
- Mon Mar 07, 2022 10:39 am
- Forum: Using MOPs
- Topic: Issue using two spring modifiers
- Replies: 6
- Views: 20210
Re: Issue using two spring modifiers
The Spring Modifier is freaking out in this case because on the first frame of the simulation, there aren't any objects due to the Blast SOP deleting all points greater than the falloff threshold. If you move that Blast to after the second Spring Modifier, the scene should work normally. Spring Modi...
- Mon Mar 07, 2022 8:19 am
- Forum: Using MOPs
- Topic: Issue using two spring modifiers
- Replies: 6
- Views: 20210
Re: Issue using two spring modifiers
Any chance you could post a quick hip file that demonstrates the problem?
- Wed Dec 22, 2021 9:25 am
- Forum: Bug Reports
- Topic: camera blender causing Segmentation fault
- Replies: 2
- Views: 15667
Re: camera blender causing Segmentation fault
If you've just recently upgraded to Houdini 19, my guess is that you're using a Python 2 build of MOPs Plus. Try installing a Python 3 build and see if that works better. Let me know if it works!
- Wed Nov 10, 2021 8:19 am
- Forum: Using MOPs
- Topic: Why can't Houdini open the hip file of github?
- Replies: 12
- Views: 42881
Re: Why can't Houdini open the hip file of github?
That's certainly a possibility, but unfortunately I can't help you with that. You could always try installing an Apprentice / non-commercial license and see if that works better for you.
- Wed Nov 10, 2021 7:05 am
- Forum: Installation Help
- Topic: MOPS+ Shelf Tool Deleted
- Replies: 2
- Views: 23810
Re: MOPS+ Shelf Tool Deleted
You can't "delete" a shelf by closing it... you just need to add it back to your list of active shelves from the "+" button on the right of the shelf panel. Regarding the errors you're seeing, my guess is that you're using a Python 2 version of MOPs Plus with a Python 3 version of Houdini, or vice v...
- Tue Nov 09, 2021 2:21 pm
- Forum: Using MOPs
- Topic: Why can't Houdini open the hip file of github?
- Replies: 12
- Views: 42881
Re: Why can't Houdini open the hip file of github?
Hahaha, honest mistake. That .hip file header error still seems strange, though-- if you didn't have MOPs installed, what should happen is the file will tell you that there are missing definitions, not that the header itself is not found. Try downloading the .hip files using that button I showed you...
- Tue Nov 09, 2021 2:03 pm
- Forum: Using MOPs
- Topic: Why can't Houdini open the hip file of github?
- Replies: 12
- Views: 42881
Re: Why can't Houdini open the hip file of github?
How are you downloading these files? If you click on the links, you should be taken to a page with a "Download" button. It looks like the attached image below.