Search found 139 matches
- Thu Oct 15, 2020 11:50 am
- Forum: Installation Help
- Topic: Installing MOP
- Replies: 25
- Views: 1243438
Re: Installing MOP
Okay, let me clarify the installation steps... The MOPs.json package file goes into your packages directory, which is /houdini18.0/packages as you mentioned. What you need to do next is edit MOPs.json in a text editor, and adjust the value of the "MOPS" variable inside from the default path that is ...
- Thu Oct 08, 2020 3:04 pm
- Forum: Bug Reports
- Topic: MOPS slowing down / crashing Redshift
- Replies: 2
- Views: 89717
Re: MOPS slowing down / crashing Redshift
Redshift doesn't consider packed primitives as actual instances by default... you have to tell it to read them as instances instead of as regular geometry. The toggle you're looking for is on the Geometry container, under Redshift OBJ > Settings > Instancing > Instance SOP Level Packed Primitives. T...
- Sun Sep 20, 2020 10:36 pm
- Forum: Using MOPs
- Topic: Instancer Transfer Attributes
- Replies: 2
- Views: 21205
Re: Instancer Transfer Attributes
That's quite a story! I've had nice conversations with one or two of the Maxon folk before but admittedly I know next to nothing about Cinema 4D... that was more Moritz' forte. I'm a long-time Maya guy that switched over to Houdini (as much as possible) years ago. Anyways, regarding packing... any g...
- Wed Aug 12, 2020 7:01 am
- Forum: Using MOPs
- Topic: intersections avoid
- Replies: 1
- Views: 15615
Re: intersections avoid
Please email me questions about the beta. henry@motionoperators.com
- Sun Aug 09, 2020 12:18 pm
- Forum: Bug Reports
- Topic: MOPs Updater error
- Replies: 1
- Views: 69157
Re: MOPs Updater error
Yeah, that was a typo in the MOPs Updater script this time around. It's just a tab versus spaces issue... you could patch it yourself by converting tabs to spaces on the offending line. Otherwise, for the next release you'll have to install manually. Sorry about that!
- Fri Aug 07, 2020 4:13 pm
- Forum: Announcements
- Topic: Forum Interruption
- Replies: 0
- Views: 167850
Forum Interruption
Hey everyone,
The MOPs Forums had a bit of a technical glitch and I had to restore them from a backup. This means that any posts made in the last 4 days or so may have been erased. Sorry about that!
The MOPs Forums had a bit of a technical glitch and I had to restore them from a backup. This means that any posts made in the last 4 days or so may have been erased. Sorry about that!
- Sun Jul 26, 2020 10:29 pm
- Forum: Using MOPs
- Topic: Mops Delay wont work
- Replies: 4
- Views: 27963
Re: Mops Delay wont work
One other thing I should mention: when time delaying animated sequences, never trust the viewport . It will lie to you about timing. The only way to be certain is to either unpack or render a frame and verify that the delay is happening as expected. This is some kind of Houdini viewport bug that I u...
- Sun Jul 26, 2020 10:05 pm
- Forum: Using MOPs
- Topic: Mops Delay wont work
- Replies: 4
- Views: 27963
Re: Mops Delay wont work
Hey there, The issue here is that MOPs Delay can only delay the transformation of packed primitives, the time index of packed sequences, or the individual points of an animated polygon mesh. You're trying to delay animation that's been done in SOPs and *then* packed by the Instancer, and MOPs Delay ...
- Sun Jul 26, 2020 4:25 pm
- Forum: Using MOPs
- Topic: Looping Noise Modifier
- Replies: 11
- Views: 69836
Re: Looping Noise Modifier
Yep, that sounds right. I think those noise functions don't accept a fourth input. Glad to hear it's working!
- Sun Jul 26, 2020 4:08 pm
- Forum: Using MOPs
- Topic: Looping Noise Modifier
- Replies: 11
- Views: 69836
Re: Looping Noise Modifier
Just to be certain, did you download the latest experimental build? You need to either switch from the master branch to the experimental branch on GitHub, or use the MOPs Updater shelf tool to grab the Experimental branch. It should be v1.1.18.