Hey there,
This is likely a known Houdini bug that causes packages to interfere with each other. You'll need to update to build 18.5.415 or later, or roll back to 18.5.351.
Search found 134 matches
- Wed Dec 30, 2020 10:24 am
- Forum: Installation Help
- Topic: Installing MOPs Plus
- Replies: 1
- Views: 16036
- Wed Dec 16, 2020 8:27 am
- Forum: Using MOPs
- Topic: Randomize in steps
- Replies: 2
- Views: 15011
Re: Randomize in steps
Yes! There should be a step parameter on MOPs Randomize that does exactly this. If you don't see it, you might need to update to a newer Experimental build... you can do this quickly with the Updater shelf tool.
- Fri Nov 20, 2020 2:47 pm
- Forum: Bug Reports
- Topic: Bug in MOPs Aim
- Replies: 1
- Views: 15551
Re: Bug in MOPs Aim
你好! I've patched this in the latest Experimental build. You can use the MOPs Updater shelf tool to automatically update, or download the new build here: https://github.com/toadstorm/MOPS/releases/tag/v1.2.7e The new build contains MOPs Aim 1.1. There is a new parameter called "Match By Attribute" wh...
- Tue Nov 10, 2020 9:24 am
- Forum: Using MOPs
- Topic: Map image over instances
- Replies: 1
- Views: 12672
Re: Map image over instances
The easiest way to handle this is to unpack your instances, do a UV projection onto them, then repack as packed fragments. MOPs Convert can handle the repacking for you. This will allow each instance to behave as a packed primitive, but retain its unique UV attributes.
- Sun Oct 25, 2020 4:00 pm
- Forum: Bug Reports
- Topic: Vex error with MOPs_Move_Along_Spline
- Replies: 2
- Views: 17522
Re: Vex error with MOPs_Move_Along_Spline
This is a known bug in 18.5... they changed the VEX signature for primuv_convert(). If you download the latest Experimental build of MOPs, 1.2.4e as of this writing, the bug should be fixed.
- Thu Oct 15, 2020 11:50 am
- Forum: Installation Help
- Topic: Installing MOP
- Replies: 25
- Views: 108236
Re: Installing MOP
Okay, let me clarify the installation steps... The MOPs.json package file goes into your packages directory, which is /houdini18.0/packages as you mentioned. What you need to do next is edit MOPs.json in a text editor, and adjust the value of the "MOPS" variable inside from the default path that is ...
- Thu Oct 08, 2020 3:04 pm
- Forum: Bug Reports
- Topic: MOPS slowing down / crashing Redshift
- Replies: 2
- Views: 17601
Re: MOPS slowing down / crashing Redshift
Redshift doesn't consider packed primitives as actual instances by default... you have to tell it to read them as instances instead of as regular geometry. The toggle you're looking for is on the Geometry container, under Redshift OBJ > Settings > Instancing > Instance SOP Level Packed Primitives. T...
- Sun Sep 20, 2020 10:36 pm
- Forum: Using MOPs
- Topic: Instancer Transfer Attributes
- Replies: 2
- Views: 9893
Re: Instancer Transfer Attributes
That's quite a story! I've had nice conversations with one or two of the Maxon folk before but admittedly I know next to nothing about Cinema 4D... that was more Moritz' forte. I'm a long-time Maya guy that switched over to Houdini (as much as possible) years ago. Anyways, regarding packing... any g...
- Wed Aug 12, 2020 7:01 am
- Forum: Using MOPs
- Topic: intersections avoid
- Replies: 1
- Views: 6694
Re: intersections avoid
Please email me questions about the beta. henry@motionoperators.com
- Sun Aug 09, 2020 12:18 pm
- Forum: Bug Reports
- Topic: MOPs Updater error
- Replies: 1
- Views: 16714
Re: MOPs Updater error
Yeah, that was a typo in the MOPs Updater script this time around. It's just a tab versus spaces issue... you could patch it yourself by converting tabs to spaces on the offending line. Otherwise, for the next release you'll have to install manually. Sorry about that!