Search found 129 matches
- Thu Jun 08, 2023 5:17 pm
- Forum: Installation Help
- Topic: Installing MOP
- Replies: 25
- Views: 98734
Re: Installing MOP
Now that's interesting! See how it's adding "C:/Users/Henry/Projects/VFX/MOPS" to your HOUDINI_PATH? That means that the package file you saved isn't the one being read. Did you happen to copy that original package file anywhere else on your drive? Maybe somewhere in the Houdini installation directo...
- Thu Jun 08, 2023 5:11 pm
- Forum: Installation Help
- Topic: Installing MOP
- Replies: 25
- Views: 98734
Re: Installing MOP
The command is just to see what value is returned. I'm trying to make sure that the MOPs directory is actually being added to your HOUDINI_PATH. You don't need to restart... just hit enter after entering each of those commands, and show me what comes back.
- Thu Jun 08, 2023 5:01 pm
- Forum: Installation Help
- Topic: Installing MOP
- Replies: 25
- Views: 98734
Re: Installing MOP
Okay. From within Houdini, go to the Python shell (ALT+SHIFT+P) and enter the following, one at a time: import os print(os.getenv("HOUDINI_PATH")) Then show me the result of this command. Alternatively, if you'd like me to help you via video chat, please email me at henry@motionoperators.com and I'l...
- Thu Jun 08, 2023 4:50 pm
- Forum: Installation Help
- Topic: Installing MOP
- Replies: 25
- Views: 98734
Re: Installing MOP
Weird. Can you please try temporarily removing your houdini.env file and see if MOPs loads correctly?
- Thu Jun 08, 2023 4:38 pm
- Forum: Installation Help
- Topic: Installing MOP
- Replies: 25
- Views: 98734
Re: Installing MOP
Okay, so that HOUDINI_PATH declaration is overwriting anything that the package file is doing.
You just need to add $HOUDINI_PATH; to the beginning of the HOUDINI_PATH declaration, similar to what's already being done with $PATH on the previous line.
You just need to add $HOUDINI_PATH; to the beginning of the HOUDINI_PATH declaration, similar to what's already being done with $PATH on the previous line.
- Thu Jun 08, 2023 4:33 pm
- Forum: Installation Help
- Topic: Installing MOP
- Replies: 25
- Views: 98734
Re: Installing MOP
Okay, that looks right. Can you please also show the contents of your Houdini.env file?
- Thu Jun 08, 2023 4:24 pm
- Forum: Installation Help
- Topic: Installing MOP
- Replies: 25
- Views: 98734
Re: Installing MOP
Hi RedWolf,
Can you please show me where on disk you placed the package .JSON file?
Henry
Can you please show me where on disk you placed the package .JSON file?
Henry
- Fri Mar 24, 2023 7:40 am
- Forum: Using MOPs
- Topic: Mops falloff controlling poly bevel distance on instances
- Replies: 2
- Views: 8318
Re: Mops falloff controlling poly bevel distance on instances
Packed primitives / instances can't be deformed unless you first unpack them, turning them into regular geometry. This has the unfortunate side effect of removing all your local transform data and losing the benefits of instanced geometry. For this specific effect, what I'd recommend doing is unpack...
- Tue Sep 13, 2022 11:53 am
- Forum: Using MOPs
- Topic: Mops and Pops orientation
- Replies: 2
- Views: 12855
Re: Mops and Pops orientation
The MOPs Instancer doesn't automatically use velocity as the N or "forward" attribute when instancing to points. If you want your points to aim in the direction of motion, define a normal attribute from your velocity. You can do it really quickly with a Point Wrangle on your particles: v@N = normali...
- Wed Aug 24, 2022 8:32 am
- Forum: Using MOPs
- Topic: MOPs_Visualize_Frame not showing binormal axis
- Replies: 3
- Views: 11189
Re: MOPs_Visualize_Frame not showing binormal axis
Ah, I probably need to update the example file to use the latest node definitions. Thanks for bringing it to my attention!
Update: This is now fixed.
Update: This is now fixed.