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Posted: Thu Jul 23, 2020 7:20 pm
by Coresign
the Relax_Modifier get weird effect,I change the wrangle
float pscale = bounds[4];
float pscale = bounds[3];
seem like work properly,It's a bug?

Re: MOPs_Relax_Modifier

Posted: Fri Jul 24, 2020 12:04 pm
by toadstorm
This is an oversight; I've just rewritten that part of the node to estimate the scale of each instance by finding the largest bounding box axis. There's also now an option to specify which bounding box axis determines the point scale, for very oblong instances.

These updates are in the `henry_dev` branch on GitHub if you'd like to try them right away. I'll push it to a new Experimental build soon.