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MOPS slowing down / crashing Redshift

Posted: Thu Oct 08, 2020 2:30 pm
by xavierpl
Hello everyone! Im new at using MOPS so this may be basic but didn't find answers anywhere. My mops setup is making redshift stuck and when I finally got it to work it is taking a very long time lot time "processing the objects list" on each frame. Anyone know what I might be doing wrong? Thank you! :)

Re: MOPS slowing down / crashing Redshift

Posted: Thu Oct 08, 2020 3:04 pm
by toadstorm
Redshift doesn't consider packed primitives as actual instances by default... you have to tell it to read them as instances instead of as regular geometry.

The toggle you're looking for is on the Geometry container, under Redshift OBJ > Settings > Instancing > Instance SOP Level Packed Primitives.

The other option would be to use the MOPs shelf toolbar's "MOPs to Point Instances" tool, which will convert a SOP network of packed primitives to OBJ-based instance containers. But I'd try the first method; it's easier to manage.

Re: MOPS slowing down / crashing Redshift

Posted: Thu Oct 08, 2020 4:00 pm
by xavierpl
Thank you Henry! You are a true life saver, and MOPs are an amazing tool.