MOPs_Move_Along_Spline is throwing a vex error in the 'apply_new_goals' node inside of it. It does it in the Mops-master/examples/move_along_spline_1.4.hip in Houdini 18.5.351 on both Windows and Linux (ubuntu).
Error
Invalid source /obj/distribute_on_curve/MOPs_Move_Along_Spline/apply_new_goals/attribvop1
Error: Vex error: Unable to load shader 'op:/obj/distribute_on_curve/MOPs_Move_Along_Spline/apply_new_goals/attribvop1'.
Warning
Vex error: Unable to load shader 'op:/obj/distribute_on_curve/MOPs_Move_Along_Spline/apply_new_goals/attribvop1'
Warning
Ambiguous call to array index operator ''. Candidates are: 'float vector4[int]', 'float vector2[int]', 'float vector[int]' (13,62)
Warning
Ambiguous call to array index operator ''. Candidates are: 'float vector4[int]', 'float vector2[int]', 'float vector[int]' (40,76)
Warning
Ambiguous call to array index operator ''. Candidates are: 'float vector4[int]', 'float vector2[int]', 'float vector[int]' (42,67)
Vex error with MOPs_Move_Along_Spline
Re: Vex error with MOPs_Move_Along_Spline
This is a known bug in 18.5... they changed the VEX signature for primuv_convert(). If you download the latest Experimental build of MOPs, 1.2.4e as of this writing, the bug should be fixed.
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Re: Vex error with MOPs_Move_Along_Spline
Oh. Ok thanks! I will do that. Thanks for the quick reply!