Question based on a comment that Toadstorm made in this thread: MOPS with SOPS:
I'm looking to animate individual instances of bgeo sequences . Is it possible to set the frame of each instance separately? Can you elaborate on the comment above. How would you set this up to drive the frame of each instance with a falloff value? Would love to see an example? Ultimately I would love to control individual instances with CHOPs channels or a midi track:DThe solution is to probably export a .bgeo sequence of your object bending over time, then load that into the Instancer using the File option. You could then use a template point attribute from the source points (you'd have to instance onto a template mesh for this to work) to control which frame of the sequence to load for each copy. You could start with a Falloff attribute on the template points, then remap it to a range of 1-(sequence length), then use that as your frame attribute on the Instancer.
I tried myself but I couldn't get it to work. All my instances are locked to the timeline. Maybe I'm getting tripped up on a fundamental as I'm new with Houdini. Here is my file.20190103_bgeo_sequence_forum.zip