MoPs pivot point and Karma XPU

Ask questions about how to achieve specific effects, how to work with certain operators, etc.
Post Reply
giorgioadolfokrenkel
Posts: 2
Joined: Thu Oct 29, 2020 3:15 pm

MoPs pivot point and Karma XPU

Post by giorgioadolfokrenkel »

Hello, trying to render a simple logo animation with Karma and XPU, but all the pivot points are incorrect. Using a shape falloff, with a transform modifier, to change the scale, but looks like all the objects are coming from the center of the scene. They are not using their local pivot.

Thank you very much

giorgioadolfokrenkel
Posts: 2
Joined: Thu Oct 29, 2020 3:15 pm

Re: MoPs pivot point and Karma XPU

Post by giorgioadolfokrenkel »

Solved!!
Under sopimport node, Primitive Definition, Packed Primitives, Create Xforms.

Post Reply