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MoPs pivot point and Karma XPU

Posted: Wed Oct 11, 2023 3:14 pm
by giorgioadolfokrenkel
Hello, trying to render a simple logo animation with Karma and XPU, but all the pivot points are incorrect. Using a shape falloff, with a transform modifier, to change the scale, but looks like all the objects are coming from the center of the scene. They are not using their local pivot.

Thank you very much

Re: MoPs pivot point and Karma XPU

Posted: Thu Oct 12, 2023 12:33 pm
by giorgioadolfokrenkel
Solved!!
Under sopimport node, Primitive Definition, Packed Primitives, Create Xforms.