Very simple move along spline usage

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Very simple move along spline usage

Post by ChrisC » Thu Aug 29, 2019 12:34 pm

Hi! Thought I'd break the ice here as the whole MOPs idea is pretty exciting, keen to get familiar with these tools and see what new options they offer. I'm still thrashing around a bit in Houdini, but it's starting to make sense thanks in no small part to the entagma project.
Anyway the project here is about world shipping routes, and I needed a way of shunting little locators along the splines after they'd been built (using 'find shortest path' SOP and some land-avoidance tweaking).
The move along spline MOP with the 'animate using arc length' option is great here for keeping speeds consistent, and the response speed is great, even with 20,000+ ships I can scrub pretty nicely.

Preview movie

world_ship_05.jpg (251.98 KiB) Viewed 1861 times
world_ship_06.jpg (553.24 KiB) Viewed 1861 times
world_ship_07.jpg (287.69 KiB) Viewed 1861 times
Not 100% certain that I'll end up rendering in Houdini - it's a client project and I may have to fall back on more familiar tools, but I do love that the options are expanding and that's thanks to you guys :-) Cheers - Chris

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Re: Very simple move along spline usage

Post by toadstorm » Thu Aug 29, 2019 1:33 pm

Nice, thanks for posting this!

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